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Host Institution - Bangkok University, Thailand

Faculty: School of Engineering
Duration: November 1 - December 13, 2013


Virtual Reality (VR) is an active are of research that combines a large number of sub-domains in software as well as hardware technology. Haptics is the science of merging tactile sensation within VR, thereby enabling users to receive feedback they can feel (in addition to auditory and visual cues). Haptics research has been gaining tremendous interest in the last decade in US and Europe due to its applications in simulation and training. Multimodal environments where visual, auditory and haptic stimuli are present convey information more efficiently since the user manipulates and experiences the environment through multiple sensory channels. Haptic devices simulate tactile sensation for virtual objects, enabling users to receive force-feedback in addition to auditory and visual cues. This project introduced the faculty members, graduate/undergraduate students and researchers at Bangkok University to the area of virtual reality (VR) and haptics through a series of lectures delivered by Dr. Felix Hamza-Lup as well as through personal interactions among the specialist, the faculty and students. The main objectives of the project were:

  • Establishing basic knowledge in VR and haptics by understanding the main theoretical paradigms and their applications
  • Interaction among the specialist and facult-y members at Bangkok University with expertise in common areas of interest
  • Enhancing the on-going research in multimedia and computer graphics to expand in different and novel directions, spanning novel interdisciplinary research
  • Motivating the undergraduate and graduate students at the School of Engineering and the School of Science through exposure to state-of-the-art research work at the US institutions in an area that can be of interest to many of them
  • Opening the door for future collaborative research projects among the host and US institutes in VR, 3D imaging, haptics and multimedia in general.
3D Visual and Haptic Rapid Prototyping will introduce students to rapid prototyping with the eXtended 3D (X3D) standard and the Haptic 3D (H3D) API. Topics include: principles of the human visual system and visual perception, principles of the human tactile system and tactile perception, principles of rapid prototyping, X3D standard features, the X3D scene graph, static 3D worlds, dynamic 3D worlds, view and navigation, texture and material properties, basic animation, haptic interaction and the H3D API.

Rangsit Campus - Bangkok University

Fulbright Thailand Office in Bangkok


  • Human Computer Interaction (Augmented Reality/Virtual Reality) [ Download ]
  • Human Visual System & 3D Visualization Systems [ Download ]
  • Human Tactile System & Haptic Rendering Systems [ Download ]
  • X3D, Static Worlds (+ practice sessions) [ Download ]
  • X3D, Dynamic Worlds (+ practice sessions) [ Download ]
  • H3D, Haptic Environments (+ practice sessions) [ Download ]

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